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[0.3c] Changelog

in Balance Discussion Tue Oct 22, 2013 8:22 am
by DarcReaver

Bugfixes

- fixed Fel Stalker not being classified as undead/demon
- Vindicator and Winged Serpent now have correct mana shields (they were switched)
- fixed error with pillage aura description
- fixed pillage aura resource stealing not working properly
- fixed a buggy trigger that caused the game to lag under certain circumstances

Graphics:
- Priestess of the Sun now larger
- Arcane Blast uses an own unique FX now
- applied new missile for Slayer Cultists
- Chaos invoked units now appear less red
- lowered Fel Orc unit size slightly
- Human Spellbreakers, Priests and Sorceresses use their High Elf skin versions now

Game Design:

- new unit: Duskblade Crusader: magically talented Swordsman. Can initially use Nether Blade, which adds bonus attack damage. Can also learn Spell Steal and Anti Magic Shell.
- new Item: Staff of Void, summons a Voidwalker. 3 Charges, costs 150g.
- changed Wand of Mana stealing: Now has 4 charges, costs 140g in t1
- removed Replenishment potion from Bloodelf shop
- Slayer cultists are now available with Dimension Portal instead of Demon Gate
- Changed Wicked Blademaster main attribute to Strength and stats to 25/14/19 (from 19/15/22
- removed Unholy Army from Eredar Warlock, replaced with Dimension Portal. Spawns a Bloodfiend every 7 seconds
- reworked Curse of Sargeras - now applies 40% movement slow and -3 armour to enemy units
- removed taunt from Kodo Beastmaster, and replaced with War Stomp: lowers enemy moving and attackspeed while dealing damage to surrounding units
- removed Endless Rage from Moshers & Axethrower

Balance

Bloodelf

- Restauration now heals over 3s (from 5s) and damages enemy undead units over 3s, too (from instant nuke), lowered mana cost to 60
- lowered Windweaver cost to 155g/15w (from 185g/15w), lowered buildtime to 27s (from 29s)
- lowered Defender cost to 175g/30w (from 215g/30w)
- increased Vindicator health to 820 (from 770)
- lowered Pyromancer HP to 290 (from 315), increased cost to 145/30 (from 135/30)
- lowered sunseeker gold cost to 145 (from 170)
- Lowered Arcane Splittering miss chance to 33% (from 50%)
- lowered Vindicator base Armour to 2 (from 4)
- increased Winged Serpent lvl to 5 (from 4)
- lowered dmg of Farstrider slightly, changed basic attackspeed slightly
- arcane arrows now deal 10/18/26 bonus damage (from 10/15/20)
- changed Arcane Blast damage to 60/120/180 (from 100/125/150), increased ultimate version damage to 90/180/270 (from 120/180/240), lowered mana cost to 85 (from 95)
- Increased Winged Serpent level to 5 (from 4)
- lowered Winged serpent's attackspeed to 2.35 (from 2.15)
- changed armourtype of Sentry Towers to 5 heavy armour (from 1 fortified), lowered cost to 100g/30w (from 120g/40w)

Fel Orc

- lowered defiled Healing scroll gold cost to 150 (from 200)
- increased slam damage by 20%, lowered cooldown to 10s (from 13s)
- lowered Ensnare mana cost to 45 (from 75), reduced cooldown to 7s (from 12/10/8)
- increased battle drums mana cost to 90 (from 75)
- Marauder base armour 2 (from 1)
- lowered Bloodthirst lifesteal to 20% (from 30%)
- lowered Black crossbow damage output
- lowered slayer cultist Hitpoints to 560, lowered starting armour to 0 (from 1)
- increased mosher cost to 170g (from 160)




TBC Staff

Last edited Tue Oct 22, 2013 8:24 am | Scroll up


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