Bugfixes
Balance
Bloodelf
- new Item: Void Staff, enables the hero to summon a Voidwraith. Voidwraiths have 380hp and deal 17-21 damage. 150g, 3 Charges.
- new unit: Duskblade Crusader: magically enhanced Swordsman. Can cast netherblade, which deals donus damage on attacks. Can also learn Anti magic shell and spellsteal.
- Vindicator and Winged Serpent now have correct mana shields (they were switched)
- Priestess of the Sun now larger
- lowered Windweaver cost to 175g/15w (from 185g/15w), lowered buildtime to 27s (from 29s), increased armour to 3 (from 1)
- lowered Defender cost to 195g/30w (from 215g/30w), increased hitpoints to 540 (from 520)
- lowered Sunstrider gold cost to 195g (from 215g)
- increased Winged Serpent health to 675hp (from 575)
- lowered Pyromancer HP to 290 (from 315), increased cost to 165/30 (fro 155/30)
- Restauration now heals over 3s (from 5s) and damages enemy undead units over 3s, too (from instant nuke), lowered mana cost to 60
- changed Arcane Blast damage to 60/120/180 (from 100/125/150), increased ulti damage to 90/180/270 (from 120/180/240), lowered mana cost to 85 (from 95)
- Increased Winged Serpent level to 5 (from 4)
- lowered Vindicator base Armour to 2 (from 4)
- lowered dmg of Farstrider
- lowered sunseeker gold cost to 145 (from 170)
- Lowered Arcane Splittering miss chance to 33% (from 50%)
- increased Winged Serpent lvl to 5 (from 4)
- lowered Winged serpent's attackspeed to 2.35 (from 2.15)
- lowered Polymorph casting range to 600/800 (pre/after lvl 6)
- removed armourtype change from defensive training, reduced cost to 125g/100w (from 200g/125w)
Fel Orcs
- lowered defiled Healing scroll gold cost to 150 (from 200)
- Changed Wicked Blademaster stats to 25/14/19 (from 19/15/22
- removed Unholy Army from Eredar Warlock, replaced with Dimension Portal. Spawns a Bloodfiend every 7 seconds
- reworked Curse of Sargeras - now applies 40% movement slow and -3 armour to enemy units
- changed armourtype of Sentry Towers to 5 heavy armour (from 1 fortified), lowered cost to 100g/30w (from 120g/40w)
- increased slam damage by 20%, lowered cooldown to 10s (from 13s)
- lowered Ensnare mana cost to 55 (from 75), reduced cooldown to 7s (from 12/10/8)
- Marauder base armour 2 (from 1)
- lowered Bloodthirst lifesteal to 20% (from 30%)
- removed Endless Rage from Moshers & Axethrowers
- lowered black crossbow damage output
- lowered slayer cultist Hitpoints to 560, lowered starting armour to 0 (from 1)
- increased mosher cost to 170g (from 160)
- lowered Hellbourne hitpoints to 1450 (from 1500), lowered Hellbourne base armour to 3 (from 5), cost now 345g/110w (from 325g/80w)
- removed silence effect from Demonic Purge
- Increased Battle Drum's mana cost to 105 (from 75)
- Lowered Black Dragon splash damage by 20% and reduced splash damage radius slightly, increased ignited ground to match splash damage radius